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	<title>Comments on: Technical Artist</title>
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	<link>http://blog.cunnington.co.za/2008/08/29/technical-artist/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
	<description>Stereographer &#124; 3D Artist &#124; Game Dev Artist &#124; Graphic Artist</description>
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	<item>
		<title>By: bydersjoint</title>
		<link>http://blog.cunnington.co.za/2008/08/29/technical-artist/comment-page-1/#comment-71</link>
		<dc:creator>bydersjoint</dc:creator>
		<pubDate>Tue, 09 Sep 2008 07:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://bydersjoint.wordpress.com/?p=226#comment-71</guid>
		<description>Glad you enjoyed it :D</description>
		<content:encoded><![CDATA[<p>Glad you enjoyed it <img src='http://blog.cunnington.co.za/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: StreetM</title>
		<link>http://blog.cunnington.co.za/2008/08/29/technical-artist/comment-page-1/#comment-70</link>
		<dc:creator>StreetM</dc:creator>
		<pubDate>Tue, 09 Sep 2008 06:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://bydersjoint.wordpress.com/?p=226#comment-70</guid>
		<description>undeniably.....</description>
		<content:encoded><![CDATA[<p>undeniably&#8230;..</p>
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		<title>By: maantas</title>
		<link>http://blog.cunnington.co.za/2008/08/29/technical-artist/comment-page-1/#comment-72</link>
		<dc:creator>maantas</dc:creator>
		<pubDate>Mon, 08 Sep 2008 15:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://bydersjoint.wordpress.com/?p=226#comment-72</guid>
		<description>cool, thanks, i didn&#039;t know that. very interesting.i guess my knowledge is more from film or animation industry, and i am sure in game industry technology touches everyone (every artist) much stronger then in film (cos of game engine limitations or lets just say specificity) anyway very interesting, thanks for this post.</description>
		<content:encoded><![CDATA[<p>cool, thanks, i didn&#8217;t know that. very interesting.i guess my knowledge is more from film or animation industry, and i am sure in game industry technology touches everyone (every artist) much stronger then in film (cos of game engine limitations or lets just say specificity) anyway very interesting, thanks for this post.</p>
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	<item>
		<title>By: bydersjoint</title>
		<link>http://blog.cunnington.co.za/2008/08/29/technical-artist/comment-page-1/#comment-74</link>
		<dc:creator>bydersjoint</dc:creator>
		<pubDate>Mon, 01 Sep 2008 07:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://bydersjoint.wordpress.com/?p=226#comment-74</guid>
		<description>Hey Mantas!
Yeah, its not something crazy new, but it has become a position that needs a specific person.

A TD is more an overall position, which is very open to interpretation..
See - http://en.wikipedia.org/wiki/Technical_director

Otherwise a Tech Artist acts as a bridge between the artists and programmers working on a game. They must be well versed on the technical aspects, but they are official part of the Art Team!!
See - http://www.skillset.org/games/careers/profiles/article_5287_1.asp

Hope all&#039;s well... still enjoy reading your posts :D</description>
		<content:encoded><![CDATA[<p>Hey Mantas!<br />
Yeah, its not something crazy new, but it has become a position that needs a specific person.</p>
<p>A TD is more an overall position, which is very open to interpretation..<br />
See &#8211; <a href="http://en.wikipedia.org/wiki/Technical_director" rel="nofollow">http://en.wikipedia.org/wiki/Technical_director</a></p>
<p>Otherwise a Tech Artist acts as a bridge between the artists and programmers working on a game. They must be well versed on the technical aspects, but they are official part of the Art Team!!<br />
See &#8211; <a href="http://www.skillset.org/games/careers/profiles/article_5287_1.asp" rel="nofollow">http://www.skillset.org/games/careers/profiles/article_5287_1.asp</a></p>
<p>Hope all&#8217;s well&#8230; still enjoy reading your posts <img src='http://blog.cunnington.co.za/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: maantas</title>
		<link>http://blog.cunnington.co.za/2008/08/29/technical-artist/comment-page-1/#comment-73</link>
		<dc:creator>maantas</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://bydersjoint.wordpress.com/?p=226#comment-73</guid>
		<description>ha, i see. strange u say its a new thing, i meen td sorry ta?
i know of technical director, now its tech. artist? is it a same term or u are referring to something really new?
best,
mantas.</description>
		<content:encoded><![CDATA[<p>ha, i see. strange u say its a new thing, i meen td sorry ta?<br />
i know of technical director, now its tech. artist? is it a same term or u are referring to something really new?<br />
best,<br />
mantas.</p>
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		<title>By: fuzzyspo0n</title>
		<link>http://blog.cunnington.co.za/2008/08/29/technical-artist/comment-page-1/#comment-75</link>
		<dc:creator>fuzzyspo0n</dc:creator>
		<pubDate>Fri, 29 Aug 2008 21:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://bydersjoint.wordpress.com/?p=226#comment-75</guid>
		<description>Thanks for the link Byder, the link to game devs article on technical artists was here : http://www.gamasutra.com/view/feature/1651/the_codeart_divide_how_technical_.php

Love it :)</description>
		<content:encoded><![CDATA[<p>Thanks for the link Byder, the link to game devs article on technical artists was here : <a href="http://www.gamasutra.com/view/feature/1651/the_codeart_divide_how_technical_.php" rel="nofollow">http://www.gamasutra.com/view/feature/1651/the_codeart_divide_how_technical_.php</a></p>
<p>Love it <img src='http://blog.cunnington.co.za/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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